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WATCH_DOGS
PlayStation 4 - PlayStation 3 - XBOX1 - XBOX360 - PC
On Watch_Dogs, my role involved collaborating with my team to design and implement the main missions and demos for the game.
I contributed to the prototyping of various gameplay mechanics, including the hacking system, and actively participated in the world design.
Working on Watch_Dogs was an invaluable learning experience, allowing me to deepen my expertise in game design while contributing to an ambitious and innovative project.
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